Megalodon Simulators

HUD Simulator

When we first dived the Megalodon Rebreather, outstanding bit of kit that it is, the one thing we found a bit tricky to get our heads around was the HUD's flash cycle. Lots of flashing red can be fine, lots of flashing green can be bad. We needed some way to get this into our heads without actually being in the water. Hey presto, we created the HUD simulator for our use and the use of our favourite trainer. We publish it here so that you too can give it a go.

Megalodon HUD Simulator

Full Meg Simulator

The early days of the Megalodon full simulator are upon us. Take a look and let us know what you think

Megalodon Full Simulator

Page updated: 11 April 2006

(c) Nick Browne, 2000-2006